A new Santa Clara Gamebridge Unityversity game development bootcamp
WHEN: Sunday October 2, 2 PM – 5 PM
Sunday October 16, 2 PM – 5 PM
Sunday November 6, 2 PM – 5 PM
Sunday November 20, 2 PM – 5 PM
Sunday December 4, 2 PM – 5 PM.
Sunday December 18, 2 PM – 5 PM.
WHERE: Hacker Dojo’s new location at 3350 Thomas Rd, Santa Clara. Map
SIGNUP: Join the Coder Dojo Silicon Valley mailing list to receive announcements of the next Unityversity event.
The Hacker Dojo Code Club is open to mentor groups who want to help teach Unity or another kind of coding.
Unityversity Bootcamp Format
In a bootcamp format, beginners or experienced devs alike will get six weeks of mentoring to build a game and launch it into the world.
Participants should commit to the full six weeks of Sunday sessions starting Oct 2 but students that miss the first couple sessions can catch up if they’re keen.
Week 1: Unity Orientation & Project Brainstorming & Group Formation
Everyone will get a chance to learn Unity for the first time or deepen their knowledge if they’re already familiar with it. We’ll get to know who we’d like to work with on our projects and start to think of project ideas. Over the week everyone will have a chance to develop their potential project ideas before we gather again to finalize our plans.
- Introductions and sharing of current projects.
- Question and answer session to address everyone’s concerns.
- Setup of group infrastructure: We get everyone signed up for communications.
- Discord: Install desktop and mobile apps to join chat rooms
- WordPress: We make WordPress accounts to blog our development.
- Google Groups mailing list: We opt in to receive announcement emails.
- Idea pitching: We take turns pitching our initial ideas for game projects.
- Team formation: Anyone who wants to work together on games teams up.
- Buddy identification: We each identify one or more buddies outside of our direct teams with similar interests, game types and experience levels to collaborate with. Game dev buddies are important because having someone to talk with about ideas helps a game dev stay sane!
- Game Brainstorm Time: Gather with your teams and buddies and talk about the game you want to make. Get to know each other, and clarify how your game is going to work.
- Flip: We are now organizing ourselves to build our projects. We are learning from each other, with guidance from mentors to help us progress through the phases of project development, instead of relying on instructors for organization, learning, and guidance.
Week 2: Project kickoff and game design
- We decide on our group projects and finalize teams.
- We write a game design document for our game and a plan on how to implement the features we want to implement and create the content including levels, art, music, writing and more.
- We build a partial prototype of some of the things we want in our game.
- We begin a basic web site in WordPress to post develoepr logs as our game progresses.
Week 3: Feature development and finding the fun
- We strive to get our project’s core features working and get the game playable in a prototype form.
- We give prototype demos of our gameplay.
Week 4: Content development and testing
- We expand on the features we’ve chosen and build out the world and content to develop a complete game with ramping learning challenges.
- We ask for feedback on our game so far and test each others’ games.
Week 5: Prelaunch
- We get our project ready for launch including last minute content polish, bug fixes and more.
- We polish our game’s web site, game trailer video and more to showcase our game at launch.
Week 6: Demo Day
There will be a day of demoing at the end of the boot camp where students will show their projects and launch their releases with the web site, trailer and press kit into the world.
Postlaunch iteration as you keep on coding
- After week 6 the “bootcamp” training ends with your launch.
- You move to post-launch as you spread the word about your game, listen to feedback and iterate on the game to improve it or come up with ideas for new projects.
- The Hacker Dojo Code Club will continue on a regular basis as a mentoring meetup as a regular hangout for teams that have formed during the bootcamp or new students and developers looking to join.
Get signed up, space is limited
Room size is limited and the classes fill up fast so find out if you can make it and let us know.
For more information on how to sign up, contact us.
Hacker Dojo’s Grand Reopening
Hacker Dojo’s new location is at 3350 Thomas Road in Santa Clara. There’s still remodeling happening with most people hacking in a big temporary room till the space is finished. Our first class will be a chance to see the new Dojo and we encourage everyone to check out the new space for themselves.
Coding Club for Teens @Hacker Dojo – Unity Bootcamp and Project Tables
The Coding Club for teens is a mix of mentor facilitated and self-guided coding exploration and runs differently than our instructor-led workshops. We’ll also be adding peer collaboration using the Discord platform.
This Fall, we’ll be offering the following:
1. Unity Game Development Bootcamp – 6 session commitment
This will be a bootcamp, game jam-style session where beginners or experienced devs alike will get six weeks of mentoring and peer collaboration to build a game and launch it into the world.
2. Project Tables (any language) – Drop in to any or all 6 sessions
For experienced coders who have a project they want to create or continue to work on. Hang out with your friends, peers and helpful mentors.
@Mentors, project tables could be in any programming language. Once you sign up we’ll match your skills/experience to the interests of the youth coders attending.
Youth mentors can earn community service credit for helping out!
This will be a drop off event, after the first meeting. Any parent who is new to attending Hacker Dojo meetups must stay for the first meeting. All others will be asked to sign in/out your child for each meetup.
* 13-17 years old
* Can sign up for an online discussion group called Discord
*Can Commit to six Sunday meetups: Oct 2nd, Oct 16th, Nov 6th, Nov 20th, Dec 4th and Dec 18th
* Willingness to hack and learn as you go, doing both self-directed and team tasks
*Has an idea of the kind of features you desire in a game, e.g. shooting, racing, inventory, object placement, resource gathering, platform jumping, mazes, roaming monsters, flight simulation, survival, artificial intelligence, etc.
*Experienced programmers who can code independently
What to bring:
– A laptop computer, either Mac or Windows, and charger (No Chrome Books or tablets)
– Ear buds or headphones
– Unity Table: mouse with a scroll wheel
– Unity Table: Unity downloaded on your laptop
– Be cool – respect and support each other
– If you made it, you can play it
– Learn from each other, share and collaborate
This is a drop off event, after the first meeting. Anyone who is new to attending Hacker Dojo meetups must stay for the first meeting. All others will be asked to sign in/out your child for each meetup.
When: 6 sessions:
Sunday, October 2 2:00 PM to 5:00 PM Location: Hacker Dojo: 3350 Thomas Road, Santa Clara Map
Sunday, October 16 2:00 PM to 5:00 PM Location: Hacker Dojo: 3350 Thomas Road, Santa Clara Map
Sunday, November 6 2:00 PM to 5:00 PM Location: Hacker Dojo: 3350 Thomas Road, Santa Clara Map
Sunday, November 20 2:00 PM to 5:00 PM Location: Hacker Dojo: 3350 Thomas Road, Santa Clara Map
Sunday, December 4 2:00 PM to 5:00 PM Location: Hacker Dojo: 3350 Thomas Road, Santa Clara Map
Sunday, December 18 2:00 PM to 5:00 PM Location: Hacker Dojo: 3350 Thomas Road, Santa Clara Map
Signup: Now open – closes on Monday, September 26, 2016 11:59 PM