Shoot a projectile

To shoot a projectile, use this script from pastebin called Shoot: using System.Collections; using System.Collections.Generic; using UnityEngine; public class Shoot : MonoBehaviour { public KeyCode shootKey = KeyCode.F; public GameObject projectile; public float shootForce; // Use this for initialization void Start () { } // Update is called once per frame void Update () {…

Fungus Trigger

Fungus Trigger allows you to place triggers in a 2D or 3D game world that trigger Fungus dialogue to appear and that transition control back to the game when dialogue ends. Set up the project Create a new empty project. In Window / Asset Store. Search for Fungus. Download and import Fungus. Make the FungusTrigger…

Dialogue Trigger

A dialogue trigger communicates messages to the player when they enter the area. Setup a project and scripts folder In Project, Create a new folder Name it _PROJECT and hit return Create a new folder inside _PROJECT Name it Scripts and hit return Create a script In Scripts, right-click and Create C# Script Name it…