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Gamebridge Unityversity

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Month: December 2018

Scaling and Fitting a Screen Space UI for Multiple Orientations/ Resolutions

Check out this document on ui element positioning! https://docs.unity3d.com/Manual/HOWTO-UIMultiResolution.html Screen space UI exists on/in the dimensions of the screen / viewport. Think of the screen as a glass window that you are seeing the world on the other side of. UI elements are attached to this window like decals and move with it. World space…

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Recent Posts

  • Basic Game Art July 20, 2019
  • Shoot with raycasts July 19, 2019
  • Handling Input April 2, 2019
  • VRTK: Virtual Reality Toolkit 4 March 5, 2019
  • Scaling and Fitting a Screen Space UI for Multiple Orientations/ Resolutions December 18, 2018
  • Unityversity Sundays at Santa Clara Library August 5, 2018
  • Hololens Unity Tutorial December 10, 2017
  • Internet VARchive September 26, 2017
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GAMEBRIDGE UNITYVERSITY GAME SCHOOL

Gamebridge Unityversity is a free global game dev school with tutorials that teach how to make games with art, code, music, writing, bots and more. Participate in weekly mentoring classes and bootcamps at Bay Area hackerspaces and on Twitch streaming.

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