Basic game art production skills can be learned quickly in a few stages. Materials & Textures Sources of free 3D assets Basic 3D modeling tools Materials & Textures When you make 3D game objects like cubes, they default to a white default material that blends together and is hard on the eyes. You can…
Month: July 2019
Shoot with raycasts
Raycasting is one of the most frequently used functions in Unity game development. Raycasting draws a line into space from an origin point until it hits something. It can be used not only to cast literal rays like for ray guns, but also it can be used to check for things being near each other…