Handling Input

At some point in your development journey, you may find yourself wanting to let players of your project utilize fancier input methods, rather than simply having them hit specific, default keys on their computer keyboard. TOOLS Unity does include some basic gamepad support; you can go to Edit->Project Settings->Input in the editor to map keys…

Fungus Trigger

Fungus Trigger allows you to place triggers in a 2D or 3D game world that trigger Fungus dialogue to appear and that transition control back to the game when dialogue ends. Set up the project Create a new empty project. In Window / Asset Store. Search for Fungus. Download and import Fungus. Make the FungusTrigger…

The Scene User Interface

The view will help organize your game in 3D space. It looks something like this: The view is used while play-testing your game. If you accidentally click that, click again. You can toggle (turn on and off) the sky box with button. The Grid can be toggled as one of the , along with many…