Basic Game Art

Basic game art production skills can be learned quickly in a few stages.   Materials & Textures Sources of free 3D assets Basic 3D modeling tools Materials & Textures When you make 3D game objects like cubes, they default to a white default material that blends together and is hard on the eyes. You can…

Level of detail optimization with LOD Groups

The two biggest drains on your game’s frame rate are script execution and geometry, and you can save a ton of geometry by using LOD groups to make your objects swap to simpler versions or cull (hide) when you get far away. Here’s how I applied this to the numerous red chairs in the ITU…