Game Writing

Game writing starts at the beginning of a game’s concept: Who are the player and characters, where are they, what is happening and why are they motivated to do something about it? Explore the writing category to learn more about writing. How to get started at game writing Start by writing some non-linear game stories in…

Playtesting

Playtesting isn’t the same as bug testing. Playtesting is about getting quality feedback to make a game more fun as well as more reliable. How to get good feedback on games Watch James Portnow’s Extra Credits episode: To summarize: Overcome pride and don’t get defensive Don’t reject feedback about things you intend to fix Playtest…

Make game, become developer

Make a game, become a developer, learn as you go, discover your specialties. Some people believe you have to learn how to be a developer before you can make games. Make a game The first step towards becoming a game developer is to make a first game. Don’t worry that you don’t have experience yet, you will…

VR Game Dev Hardware Buying Guide

What to buy and why for differet game dev budgets. You may not be doing VR yet but you will want to get hardware that can handle it and it may make a believer out of you. The basic checklist depends on what kind of games you want to develop but here’s the basic checklist…

Indie Games PR

Indie Games PR Indie games need public relations to succeed. Start by watching Thomas Reisenegger’s GDC 2016 talk, The 5 Pillars & Pitfalls of Indie Games PR: Thomas breaks down the most important things to get right as follows (along with our own commentary): Get Competitive There’s a lot of competition. Don’t let it discourage you…

Game Production

Learning about game production is the starting point of becoming a game developer and managing your career as a developer and your company in the industry. Start by thinking like a game producer A game producer is a person who leads a game development team and manages the business aspects of the project in addition to…

Game Demo Night 2016: Noisebridge Unityversity Bootcampers present their games

Meet Gamebridge Unityversity’s first ever cohort of Noisebridge Bootcampers and play their games! WHAT: Gamebridge Unityversity Bootcamp Demo Night: Play our games! PARTY: Laserbridge: Noisebridge Hackerspace’s lasery Halloween costume benefit! WHO: Do you like games, costumes, hackerspaces, and LASERS? WHEN: Saturday Oct 29 7PM-11PM during the Laserbridge party at Noisebridge WHERE: Noisebridge.net Hackerspace at 2169 Mission St. San Francisco CA 94110 GAMES: Itch.io…

Game Design

Game design expands a game concept into a set of interesting mechanics for players to master and make choices with that give rise to dynamics that make the game more than the sum of its parts and aesthetics that make the experience memorable and emotional. Becoming a game designer Most aspiring game developers start out…

Gamebridge Unityversity Press Kit

Gamebridge Unityversity is a global game school teaching game development with self-paced tutorials, weekly classes and quarterly bootcamps at hackerspaces, high schools and colleges. Founded in the Bay Area at Noisebridge and Hacker Dojo hackerspaces, Gamebridge curriculum bootstraps beginners to learn the diversity of game dev skills including production, writing, design, programming, art, audio, testing, learning and marketing….

Simbridge Hackerspace Simulator

Simbridge is an FPS/VR simulation of Noisebridge Hackerspace. It exists to share what hackerspaces are about with those who haven’t been to one like Noisebridge yet and to showcase creative projects. UPDATED: Now with Matterport scanned 3D model mode Simulated Stations The simulation of learning activity stations within the space such as 3D printers, soldering…

Fungus FPS

Download from FungusFPS Git Repository Fungus FPS Integrates Fungus free flowchart-based visual novel storytelling with an FPS or other mouselook controller so you can see messages as you explore a world and  Cardboard VR support by making the dialogue render in world space. Next step is to package this for submission to the Fungus open-source project.

Unity tricks and tips

There are many tricks and tips that Unity developers pick up through experience that you can pick up faster by learning and sharing what you know. If you have tips of your own, write them in as comments below. Editor Layout Two Project Panels You can have two Project tabs, one in vertical one column…

Global game schooling with open game dev STEAM curriculums

Gamebridge Unityversity combines the world’s learning experiences into a unified game where lessons are quests in the adventure of lifelong learning. We expand the global game school in the following ways: Enrolling in Unityversity courses and helping improve them with feedback Mentoring in Unityversity courses to improve students, ourselves and materials Coursemaking Unityversity course curriculums to expand the range of offerings Establishing Unityversity chapters in clubs, hackerspaces and schools…

Game Marketing

Game marketing is crucial to making your game known and getting people to play and pay for it. Game industry bizdev experts to follow and read articles by: Ryan Clark

Unityversity Faculty

Mentor Faculty Gamebridge is taught by a cadre of dedicated mentors. Alex Peake Alex is the founder of Gamebridge Unityversity and developer of Code Hero. Alex also built the SDK at Meta. Michael Vaganov Michael taught the game development curriculum for Devry University and teaches a game development program at Sacred Heart School. Michael has…

Visual Novels

Visual novels are a hugely creative genre of game that is beginner and writer friendly to make. You can learn about how to make visual novels in our guide to making different game types. Creative example visual novels Digital: A Hate Story Digital is a dialup modem BBS computer mystery/romance set five minutes into the…

Game Writing & Design Tools

Writing and designing games with non-linear branching narratives, player choices and event-driven dynamic dialogue require a new general of writing tools. Articy Draft Articy Draft is a flowchart of flowcharts with relational data fields, queries, lua scripting and location mapping all tied together. In our humble opinion, it is the holy grail of game writing and…

Making different game types

Once you grasp the basics of Unity, you’ll want to consider what kind of game you want to make and what tutorials and assets to start using to learn how to build what you want. Some major game types Here’s a broad overview of some types of games that you could try to make. 2D: Simpler than…

Version control

Version control is a service that syncs up your projects online so that you can restore and branch your projects and collaborate with other developers. Here’s a high-level description of how version control works. Creating Unity Project First You first make a Unity project before preparing to move it to version control. Creating Repositories You begin…

Level of detail optimization with LOD Groups

The two biggest drains on your game’s frame rate are script execution and geometry, and you can save a ton of geometry by using LOD groups to make your objects swap to simpler versions or cull (hide) when you get far away. Here’s how I applied this to the numerous red chairs in the ITU…

Audio Gear Buying Guide

The right audio gear can help you get started without spending much till you get more experienced and serious about upgrading for live performance. Mac Only Music Software Apple makes two superb music programs that are Mac only, so if you have a Mac use them! Garage Band (Free) This is probably bundled with your Mac already. It…

Codebridge

Codebridge is the programming class of Gamebridge Unityversity every Tuesday from 8-11PM at Noisebridge Hackerspace. Codebridge focuses on learning C# programming with Unity, but is open to people learning other game engines and programming langauges. While most of our participants are learning C# programming, we have people using Arcadia Clojure (scheme/lisp for Unity), some using Unreal…

Version control for large game projects

Game projects have large binary files and can overwhelm standard Git version control repositories without careful planning. Using Git till your repository nears 1 gigabyte You can get away with using a standard Bitbucket or Github repo if you monitor the size and prepare to upgrade it to Git LFS once it nears 1 gigabyte…

HackerspacesVR

HackerspacesVR is a 3D Hackerspaces globe to help people find and participate in local hackerspaces. Purpose There are several hackerspaces apps that attempt to implement the hackerspaces.org space API, but all of them are incomplete and fail to even list Noisebridge hackerspace. Here’s what we hope to achieve: 3D: Hackerspaces are a global phenomenon and…

Free Assets

Free assets Unity Asset Store Free Assets includes free things in every category. You can always filter search results by FREE to see what’s available. Must-have free assets from the Unity store Scripts Unity Wiki has tons of great scripts and shaders provided as example code. Textures Google Image Search with the keywords “texture” and…

Game Development Resources

Resources to help you make games including tutorials, tools and assets. Unity tutorials Unity Learn is the official tutorials of Unity. You should do as many of these as possible, especially the scripting tutorials. Game Development Tools Game development involves lots of tools for modeling, sculpting, texturing, rigging and animating game environments. Unity Engine The Unity game…

The Scene User Interface

The view will help organize your game in 3D space. It looks something like this: The view is used while play-testing your game. If you accidentally click that, click again. You can toggle (turn on and off) the sky box with button. The Grid can be toggled as one of the , along with many…

2D Animation with Mecanim

Grab your favorite 2D character sprite sheet, preferably with walking, running, and jumping and falling, and climbing sprites. You can turn character sprites into animated characters in Unity quickly and easily. General Fun Animation Stuff https://vimeo.com/93206523 http://finalbossblues.com/walk-cycles-p1/ https://www.youtube.com/playlist?list=PLvFQJa1XAXzx0ABskDtl8FwIOMrrPuIOR 2D Sprite Animation Setup Grab your favorite character sprite sheet, preferably with walking, running, and jumping and falling, and…