What to buy and why for differet game dev budgets.
You may not be doing VR yet but you will want to get hardware that can handle it and it may make a believer out of you.
The basic checklist depends on what kind of games you want to develop but here’s the basic checklist for a DIY indie developer generalist to develop and demonstrate games:
- Computer(s)
- VR laptop computer
- MSI GS63VR GTX 1060
- Razer Blade 14″ GTX 1060
- MacBook Pro + EGPU buying guide
- VR desktop computer buying guide
- AMD RX 480, NVIDIA GTX 1060, 1070 or 1080
- Keyboard & Mouse
- Razer Deathadder or another with an infrared flawless sensor
- Razer Ornata or another with chroma LED color support
- Razer Goliathus Extended mouse mat
- Storage
- USB3 drive for OS installations and fast file copying
- USB3 backup drive
- Audio
- Neutral studio over-ear headphones for demoing
- Display
- 27-32″ 4K monitor for work and demoing
- VR laptop computer
- Art gear
- Drawing tablet
- Wacom, Monoprice or iPad/Mac using Astropad and Bluetooth stylus
- Drawing tablet
- Audio gear (See Audio gear buying guide)
- MIDI Keyboard
- Portable monitor speakers
- VR Gear
- Mobile VR
- Any smartphone + Google Cardboard headset + duct tape headstrap
- Google Pixel + Daydream View headset
- Room-scale VR
- HTC Vive
- Oculus Rift + Touch
- Mobile VR
Computers
VR Desktop Computer
The best value for doing VR development is to have a VR desktop for $600 or more and you can still afford a cheap, light laptop for portable use.
Read our VR desktop buying guide
VR Laptop Computer
Desktop gaming PCs are cheaper, but you’ll need a laptop to develop on the go with teammates, classes, game jams and game exhibition opportunities.
Recommended: A VR-capable laptop
Mac laptop
Read the MacBook Pro2016 with a Thunderbolt EGPU to do VR buying guide.
If you’re a Mac user or want to run XCode to target both iOS/Android and macOS/Windows/Linux support, you can enhance a MacBook Pro with an EGPU that supports VR. It is expensive, but it can achieve the highest versatily and great speed.
- You’ll still need to dual-boot a Bootcamp partition with Windows 10 to test Windows builds and run Windows-only games and developer tools like Articy Draft.
- Windows laptops can only virtual machine Mac and iOS dev with performance and compatability limitations.
Windows laptop
If you’re a Windows user, on a budget or don’t plan to support iOS and macOS, a Windows-only laptop will be cheaper for the same specs or better NVIDIA GPUs at the cost of versatility and battery life.
MSI GS63VR
i7-6700HQ | GTX 1060 | 16GB | 128GB + 1TB $1294
i7-6700HQ | GTX 1060 | 16GB | 512GB SSD $1699
MSI GS63VR is currently one of the best all-around slim 15″ VR-ready laptops on the market with RAM upgradeable to 32GB and smoother GTX 1060 performance than the Razer Blade for thermal reasons.
Razer Blade 14″
With a built-in NVIDIA GTX 1060, this is a VR-ready 14″ touchscreen laptop that doesn’t need an EGPU to develop and play current VR titles.
Razer Blade Stealth + Razer Core
Razer’s Blade Stealth is a light and thin touchscreen ultrabook computer with a 7th gen Intel 7500U dual-core 2.7GHz processor, integrated 620 graphics. It can be upgraded with a Razer Core Thunderbolt EGPU box to use a desktop GPU such as an NVIDIA 1080. Quad core would provide faster multi-threaded performance in some apps and engines, but this is a great hybrid of ultra-portability and desktop GPU performance.
Budget Laptop
If you need a cheap gaming laptop under $1000, there are some decent options that might run some VR games but none that are fully VR ready.
- If you need to do VR level development on a budget, consider getting a desktop till you can afford a VR-ready laptop or Thunderbolt laptop with EGPU.
VR Headsets
Desktop Roomscale VR
You need an HTC Vive to develop and play room-scale VR. It’s not cheap at $700, but paired with a minimal $600 VR desktop a complete VR system can be built for $1400.
Mobile VR
You should also be targeting mobile VR if possible to make simplified controls, and there are three viable ways.
For best developer experience get a Google Pixel and the new Daydream View headset for $79.
For next best experience with a Samsung phone get a Gear VR.
If you have an iPhone or other Android phone, get a Google Cardboard and put a headstrap on it.
Any of the three can get you up and running with mobile VR development which has a much larger audience than desktop VR.
Audio gear buying guide
If you are a game musician, we have an audio gear buying guide.
Minimum:
- M Audio Micro MIDI keyboard
- USB microphone for sound recording.
- Garageband or LMMS software to compose and record.
- Audacity for audio editing.
Recommended: If you get into audio production seriously, take a look at the other options in the gear buying guide.
Art Gear
- Drawing tablet buying guide
- Wacom, Monoprice or iPad/Mac using Astropad and Bluetooth stylus
- Software
- GIMP & Inkscape for texture painting and vector drawing