Dialogue Trigger

A dialogue trigger communicates messages to the player when they enter the area. Setup a project and scripts folder In Project, Create a new folder Name it _PROJECT and hit return Create a new folder inside _PROJECT Name it Scripts and hit return Create a script In Scripts, right-click and Create C# Script Name it…

Articy Draft

We’ve explained why you should use Articy Draft in our overview of writing and design tools.  Let’s learn how. We’ll cover: detail on beginner quick start tutorial what kinds of intermediate integration you can do with Unity Dialogue System Importing into Unity what kinds of advanced workflows are possible Variables & Lua scripting Entity database design…

Game Developer Skill Specializations

There are 8 main skill specializations involved in game development, each with sub-skills, and you will learn a bit of each before discovering which you’re best at. Game production Game writing Game design Game programming Game art Game audio Game playtesting Discover your specialties Do you know what skill set you want to specialize in?…

Game Writing

Game writing starts at the beginning of a game’s concept: Who are the player and characters, where are they, what is happening and why are they motivated to do something about it? Explore the writing category to learn more about writing. How to get started at game writing Start by writing some non-linear game stories in…

Visual Novels

Visual novels are a hugely creative genre of game that is beginner and writer friendly to make. You can learn about how to make visual novels in our guide to making different game types. Creative example visual novels Digital: A Hate Story Digital is a dialup modem BBS computer mystery/romance set five minutes into the…

Game Writing & Design Tools

Writing and designing games with non-linear branching narratives, player choices and event-driven dynamic dialogue require a new general of writing tools. Articy Draft Articy Draft is a flowchart of flowcharts with relational data fields, queries, lua scripting and location mapping all tied together. In our humble opinion, it is the holy grail of game writing and…